Engine::Gui::GuiWidget
Module: An example game engine / Some gui related stuff and whatever
Some generic gui widget class.
#include <GuiWidget.hpp>
Public Slots
| Name | |
|---|---|
| void | mySlot(QObject * object, int a, bool b) | 
Public Signals
| Name | |
|---|---|
| void | mySignal(QObject * object, int a, bool b) | 
Public Functions
| Name | |
|---|---|
| GuiWidget(QObject * parent) | |
| virtual | ~GuiWidget() =default | 
Public Slots Documentation
slot mySlot
void mySlot(
    QObject * object,
    int a,
    bool b
)
Public Signals Documentation
signal mySignal
void mySignal(
    QObject * object,
    int a,
    bool b
)
Public Functions Documentation
function GuiWidget
explicit GuiWidget(
    QObject * parent
)
function ~GuiWidget
virtual ~GuiWidget() =default
Updated on 2022-10-19 at 22:22:03 +0000