src/Graphics/Framebuffer.hpp
Namespaces
Name |
---|
Engine This namespace contains all of the necessary engine components. |
Engine::Graphics |
Classes
Name | |
---|---|
class | Engine::Graphics::Framebuffer |
Source code
#pragma once
#include "Texture.hpp"
namespace Engine {
namespace Graphics {
class Framebuffer : public Texture {
public:
Framebuffer(int width, int height);
virtual ~Framebuffer();
int getWidth() const override;
int getHeight() const override;
int getDepth() const override;
};
} // namespace Graphics
} // namespace Engine
Updated on 2022-10-19 at 22:22:03 +0000