Engine::Graphics::Handle Class Reference Module: An example game engine / Graphical related classes
#include <Handle.hpp>
Inherited by Engine::Graphics::Texture
| Name | |
|---|---|
| Handle() =default | |
| virtual | ~Handle() =default |
| int | getHandle() const |
| Name | |
|---|---|
| int | handle |
Handle() =default
virtual ~Handle() =default
inline int getHandle() const
int handle;
Updated on 2022-10-19 at 22:22:02 +0000