Engine::Gui::GuiWidget Class Reference Module: An example game engine / Some gui related stuff and whatever
Some generic gui widget class.
#include <GuiWidget.hpp>
Name | |
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void | mySlot(QObject * object, int a, bool b) |
Name | |
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void | mySignal(QObject * object, int a, bool b) |
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GuiWidget(QObject * parent) | |
virtual | ~GuiWidget() =default |
void mySlot(
QObject * object,
int a,
bool b
)
void mySignal(
QObject * object,
int a,
bool b
)
explicit GuiWidget(
QObject * parent
)
virtual ~GuiWidget() =default
Updated on 2022-10-19 at 22:22:02 +0000