Engine::Graphics::Handle
Module: An example game engine / Graphical related classes
#include <Handle.hpp>
Inherited by Engine::Graphics::Texture
Public Functions
Name | |
---|---|
Handle() =default | |
virtual | ~Handle() =default |
int | getHandle() const |
Protected Attributes
Name | |
---|---|
int | handle |
Public Functions Documentation
function Handle
Handle() =default
function ~Handle
virtual ~Handle() =default
function getHandle
inline int getHandle() const
Protected Attributes Documentation
variable handle
int handle;
Updated on 2022-10-19 at 22:22:01 +0000