Deprecated List
Member Engine::Audio::AudioBuffer::setCallback (Callback callback)
- Use the AudioBuffer::setCallback2 instead
Member Engine::Audio::AudioBuffer::setData (const TypedAudioData data[], size_t size)
- Use the AudioBuffer::setDataMultiple instead
Member Engine::Audio::Callback )(AudioBuffer &buffer, size_t offset)
- Use the Audio::Callback2 instead
Class Engine::Graphics::Texture3D
- Don't use this texture type
Updated on 2022-10-19 at 22:22:01 +0000