Engine::Graphics::Handle

Module: An example game engine / Graphical related classes

#include <Handle.hpp>

Inherited by Engine::Graphics::Texture

Public Functions

Name
Handle() =default
virtual ~Handle() =default
int getHandle() const

Protected Attributes

Name
int handle

Public Functions Documentation

function Handle

Handle() =default

function ~Handle

virtual ~Handle() =default

function getHandle

inline int getHandle() const

Protected Attributes Documentation

variable handle

int handle;

Updated on 2022-10-19 at 22:21:59 +0000