Doxybook2 Example
Classes | Namespaces | Typedefs | Functions
AudioBuffer.hpp File Reference
#include "../Utils/ArrayView.hpp"

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Classes

class  Engine::Audio::AudioBuffer
 A simple audio buffer to hold PCM samples More...
 
struct  Engine::Audio::AudioBuffer::TypedAudioData
 Use this to populate the buffer. More...
 

Namespaces

 Engine
 This namespace contains all of the necessary engine components.
 
 Engine::Audio
 

Typedefs

typedef int(* Engine::Audio::Callback) (AudioBuffer &buffer, size_t offset)
 Some callback function pointer type definition. More...
 
using Engine::Audio::Callback2 = int(*)(AudioBuffer &buffer, size_t offset, void *user)
 Some callback function pointer type definition. More...
 

Functions

void Engine::Audio::doSomething (AudioBuffer &buffer)
 Do something with the buffer. More...