Doxybook2 Example
GuiWidget.hpp
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1 #pragma once
2 
3 class QObject; // Forward definition
4 
5 namespace Engine {
6  namespace Gui {
11  class GuiWidget {
12  public:
13  explicit GuiWidget(QObject* parent);
14  virtual ~GuiWidget() = default;
15 
16  signals:
17  void mySignal(QObject* object, int a, bool b);
18 
19  public slots:
20  void mySlot(QObject* object, int a, bool b);
21 
22  private:
23  QObject* parent;
24  };
25  } // namespace Gui
26 } // namespace Engine
Engine::Gui::GuiWidget::mySlot
void mySlot(QObject *object, int a, bool b)
Engine::Gui::GuiWidget::GuiWidget
GuiWidget(QObject *parent)
Engine::Gui::GuiWidget
Some generic gui widget class.
Definition: GuiWidget.hpp:11
Engine::Gui::GuiWidget::~GuiWidget
virtual ~GuiWidget()=default
Engine::Gui::GuiWidget::mySignal
void mySignal(QObject *object, int a, bool b)
Engine
This namespace contains all of the necessary engine components.
Definition: Asset.hpp:5