Doxybook2 Example
src
Gui
GuiWidget.hpp
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#pragma once
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class
QObject;
// Forward definition
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namespace
Engine
{
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namespace
Gui {
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class
GuiWidget
{
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public
:
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explicit
GuiWidget
(QObject* parent);
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virtual
~GuiWidget
() =
default
;
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signals:
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void
mySignal
(QObject*
object
,
int
a,
bool
b);
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public
slots:
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void
mySlot
(QObject*
object
,
int
a,
bool
b);
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private
:
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QObject* parent;
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};
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}
// namespace Gui
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}
// namespace Engine
Engine::Gui::GuiWidget::mySlot
void mySlot(QObject *object, int a, bool b)
Engine::Gui::GuiWidget::GuiWidget
GuiWidget(QObject *parent)
Engine::Gui::GuiWidget
Some generic gui widget class.
Definition:
GuiWidget.hpp:11
Engine::Gui::GuiWidget::~GuiWidget
virtual ~GuiWidget()=default
Engine::Gui::GuiWidget::mySignal
void mySignal(QObject *object, int a, bool b)
Engine
This namespace contains all of the necessary engine components.
Definition:
Asset.hpp:5
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