gltexture2darrayms.h File Reference
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Source: include/ffw/graphics/gltexture2darrayms.h
/* This file is part of FineFramework project */
#ifndef FFW_GRAPHICS_TEXTURE_2D_ARRAY_MS
#define FFW_GRAPHICS_TEXTURE_2D_ARRAY_MS
#include "gltexture.h"
namespace ffw {
class FFW_API GLTexture2DArrayMS: public GLTexture {
public:
GLTexture2DArrayMS();
GLTexture2DArrayMS(const GLTexture2DArrayMS& other) = delete;
GLTexture2DArrayMS(GLTexture2DArrayMS&& other) NOEXCEPT;
virtual ~GLTexture2DArrayMS() = default;
GLTexture2DArrayMS(GLsizei width, GLsizei height, GLsizei layers, GLenum internalformat,
GLint samples);
void resize(GLsizei width, GLsizei height, GLsizei layers, GLint samples);
GLTexture2DArrayMS& operator = (const GLTexture2DArrayMS& other) = delete;
GLTexture2DArrayMS& operator = (GLTexture2DArrayMS&& other) NOEXCEPT;
};
};
inline void swap(ffw::GLTexture2DArrayMS& first, ffw::GLTexture2DArrayMS& second) NOEXCEPT {
first.swap(second);
}
#endif