gltexturecubemap.h File Reference
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Source: include/ffw/graphics/gltexturecubemap.h
/* This file is part of FineFramework project */
#ifndef FFW_GRAPHICS_TEXTURE_CUBEMAP
#define FFW_GRAPHICS_TEXTURE_CUBEMAP
#include "gltexture.h"
#include "glimagetype.h"
namespace ffw {
class FFW_API GLTextureCubemap: public GLTexture {
public:
GLTextureCubemap();
GLTextureCubemap(const GLTextureCubemap& other) = delete;
GLTextureCubemap(GLTextureCubemap&& other) NOEXCEPT;
virtual ~GLTextureCubemap() = default;
GLTextureCubemap(GLsizei width, GLsizei height, GLenum internalformat, GLenum format,
GLenum pixelformat, const GLvoid* pixels = nullptr);
void resize(GLsizei width, GLsizei height);
void setPixels(GLint level, GLint xoffset, GLint yoffset, GLsizei width,
GLsizei height, GLint side, const GLvoid* pixels);
void setPixels(GLint level, GLint side, const GLvoid* pixels);
void getPixels(GLvoid* pixels);
GLTextureCubemap& operator = (const GLTextureCubemap& other) = delete;
GLTextureCubemap& operator = (GLTextureCubemap&& other) NOEXCEPT;
#ifdef FFW_MEDIA_IMAGE_BUFFER
friend bool setFromBuffer(GLTextureCubemap& self, const ImageBuffer& image, const GLint side, const bool inverse);
#endif
private:
void setPixelsInternal(GLint level, GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height, GLint side, const GLvoid* pixels);
void setPixelsInternal(GLint level, GLint side, const GLvoid* pixels);
};
#ifdef FFW_MEDIA_IMAGE_BUFFER
inline bool setFromBuffer(GLTextureCubemap& self, const ImageBuffer& image, const GLint side, const bool inverse) {
if (!image.isAllocated())return false;
if (image.getDepth() > 1)return false;
const auto openglType = getOpenGLImageType(image.getImageType());
if (!openglType) {
return false;
}
if (image.isCompressed() && inverse)return false;
if (self.isCreated()) {
self.bind();
for (auto m = 0; m <= image.getNumOfMipMaps() - 1; m++) {
if (inverse) {
if (m != 0)self.setPixelsInternal(m, side, nullptr); // Create mipmap
for (auto i = 0; i < image.getHeight(m); i++) {
const auto ptr = &image.getMipMapPtr(m)[image.getStrideSize(m) * i];
self.setPixelsInternal(
m, 0, image.getHeight(m) - i - 1,
image.getWidth(m), 1, side, ptr
);
}
}
else {
if (m != 0)self.setPixelsInternal(m, side, nullptr); // Create mipmap
self.setPixelsInternal(
m, 0, 0, image.getWidth(m), image.getHeight(m),
side, image.getMipMapPtr(m)
);
}
}
if (image.getNumOfMipMaps() > 0) {
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_BASE_LEVEL, 0);
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, image.getNumOfMipMaps() - 1);
}
}
else {
return false;
}
return true;
}
#endif
};
inline void swap(ffw::GLTextureCubemap& first, ffw::GLTextureCubemap& second) NOEXCEPT {
first.swap(second);
}
#endif