Examples
The following are examples from https://github.com/matusnovak/finegraphics/blob/master/examples.
Clock
Simple analog clock using the 2D canvas API.
Cube
Allocate a vertex buffer and create a shader program to render cube
CubeMap
Load a cubemap from a raw pixels and allocate GLTextureCubemap with a shader
True Type Font
Draw text using True Type font
Tree
Render a binary tree using the Canvas
Empty
Hello world program using the Canvas
Image
Load an image into GLTexture2D and render it using the Canvas
Shader
Compile and use a simple hello world shader program