Engine::Assets::Asset::Event

Module: An example game engine / Generic assets

#include <Asset.hpp>

Public Classes

Name
struct Loaded
struct Unloaded
struct Waiting

Public Attributes

Name
struct Engine::Assets::Asset::Event::Loaded loaded
struct Engine::Assets::Asset::Event::Unloaded unloaded
struct Engine::Assets::Asset::Event::Waiting waiting

Public Attributes Documentation

variable loaded

struct Engine::Assets::Asset::Event::Loaded loaded;

variable unloaded

struct Engine::Assets::Asset::Event::Unloaded unloaded;

variable waiting

struct Engine::Assets::Asset::Event::Waiting waiting;

Updated on 2021-10-12 at 20:06:42 +0000