src/Graphics/Framebuffer.hpp

Namespaces

Name
Engine
This namespace contains all of the necessary engine components.
Engine::Graphics

Classes

Name
class Engine::Graphics::Framebuffer

Source code

#pragma once

#include "Texture.hpp"

namespace Engine {
    namespace Graphics {
        class Framebuffer : public Texture {
          public:
            Framebuffer(int width, int height);
            virtual ~Framebuffer();

            int getWidth() const override;
            int getHeight() const override;
            int getDepth() const override;
        };
    } // namespace Graphics
} // namespace Engine

Updated on 2021-10-12 at 20:06:42 +0000