class ffw::GLFramebuffer::Attachment
Class List > ffw :: GLFramebuffer :: Attachment
Public Functions
Type | Name |
---|---|
Attachment (const ffw::GLTexture2D * texture, const GLenum attachment, const GLint level = 0) | |
Attachment (const ffw::GLTexture2DMS * texture, const GLenum attachment, const GLint level = 0) | |
Attachment (const ffw::GLRenderbuffer2D * texture, const GLenum attachment, const GLint level = 0) | |
Attachment (const ffw::GLRenderbuffer2DMS * texture, const GLenum attachment, const GLint level = 0) | |
Attachment (const ffw::GLTextureCubemap * texture, const GLenum attachment, const int side, const GLint level = 0) | |
void | operator() (GLFramebuffer & fbo) const |
Public Functions Documentation
function Attachment (1/5)
ffw::GLFramebuffer::Attachment::Attachment (
const ffw::GLTexture2D * texture,
const GLenum attachment,
const GLint level = 0
)
function Attachment (2/5)
ffw::GLFramebuffer::Attachment::Attachment (
const ffw::GLTexture2DMS * texture,
const GLenum attachment,
const GLint level = 0
)
function Attachment (3/5)
ffw::GLFramebuffer::Attachment::Attachment (
const ffw::GLRenderbuffer2D * texture,
const GLenum attachment,
const GLint level = 0
)
function Attachment (4/5)
ffw::GLFramebuffer::Attachment::Attachment (
const ffw::GLRenderbuffer2DMS * texture,
const GLenum attachment,
const GLint level = 0
)
function Attachment (5/5)
ffw::GLFramebuffer::Attachment::Attachment (
const ffw::GLTextureCubemap * texture,
const GLenum attachment,
const int side,
const GLint level = 0
)
function operator()
void ffw::GLFramebuffer::Attachment::operator() (
GLFramebuffer & fbo
) const
The documentation for this class was generated from the following file: include/ffw/graphics/glframebuffer.h