class ffw::GuiList
Class List > ffw :: GuiList
Create a vertical list widget. More...
Inherits the following classes: ffw::GuiScrollableLayout
Classes
Type | Name |
---|---|
class | Item |
struct | Style |
class | Value |
Public Functions
Type | Name |
---|---|
GuiList (GuiWindow * context) | |
virtual | ~GuiList () = default |
GuiList::Item * | addItem (const std::string & label) |
GuiList::Item * | addItem (GuiList::Item * item) |
void | deleteAllItems () |
bool | deleteItem (const GuiList::Item * item) |
void | setSelectedIndex (int index) |
void | resetSelected () |
void | setSelected (const GuiList::Item * item) |
GuiList::Item * | getSelectedItem () const |
int | getSelectedIndex () const |
void | setStyle (const GuiList::Style * style, bool defaults = false) |
GuiList::Value * | getGroup () |
const GuiList::Value * | getGroup () const |
Detailed Description
auto gui = ffw::GuiWindowNanoVG(nvg);
auto root = gui.getLayout();
auto list = new ffw::GuiList(&gui);
list->setSize(ffw::guiPercent(100.0f), ffw::guiPercent(50.0f));
ffw::GuiList::Item* second = nullptr;
for (auto i = 0; i < 30; i++) {
const auto item = list->addItem("List Item number #" + std::to_string(i));
if (i == 1) second = item;
item->addEventCallback([=](ffw::GuiEvent e) {
std::cout << "callback from item index: " << i << std::endl;
}, ffw::GuiEventType::ACTION);
}
list->setSelected(second);
list->addEventCallback([=](ffw::GuiEvent e) {
std::cout << "callback from list index: " << e.data.action.value << std::endl;
}, ffw::GuiEventType::ACTION);
root->addWidget(list);
// Do not free the created widgets! They will be deleted by the gui window!
while(true){
// Render the gui
}
Public Functions Documentation
function GuiList
ffw::GuiList::GuiList (
GuiWindow * context
)
function ~GuiList
virtual ffw::GuiList::~GuiList () = default
function addItem (1/2)
GuiList::Item * ffw::GuiList::addItem (
const std::string & label
)
function addItem (2/2)
GuiList::Item * ffw::GuiList::addItem (
GuiList::Item * item
)
function deleteAllItems
void ffw::GuiList::deleteAllItems ()
function deleteItem
bool ffw::GuiList::deleteItem (
const GuiList::Item * item
)
function setSelectedIndex
void ffw::GuiList::setSelectedIndex (
int index
)
function resetSelected
void ffw::GuiList::resetSelected ()
function setSelected
void ffw::GuiList::setSelected (
const GuiList::Item * item
)
function getSelectedItem
GuiList::Item * ffw::GuiList::getSelectedItem () const
function getSelectedIndex
int ffw::GuiList::getSelectedIndex () const
function setStyle
void ffw::GuiList::setStyle (
const GuiList::Style * style,
bool defaults = false
)
function getGroup (1/2)
GuiList::Value * ffw::GuiList::getGroup ()
function getGroup (2/2)
const GuiList::Value * ffw::GuiList::getGroup () const
The documentation for this class was generated from the following file: include/ffw/gui/guilist.h