Engine::Gui::GuiWidget
Module: An example game engine / Some gui related stuff and whatever
Some generic gui widget class.
#include <GuiWidget.hpp>
Public Slots
Name | |
---|---|
void | mySlot(QObject * object, int a, bool b) |
Public Signals
Name | |
---|---|
void | mySignal(QObject * object, int a, bool b) |
Public Functions
Name | |
---|---|
GuiWidget(QObject * parent) | |
virtual | ~GuiWidget() =default |
Public Slots Documentation
slot mySlot
void mySlot(
QObject * object,
int a,
bool b
)
Public Signals Documentation
signal mySignal
void mySignal(
QObject * object,
int a,
bool b
)
Public Functions Documentation
function GuiWidget
explicit GuiWidget(
QObject * parent
)
function ~GuiWidget
virtual ~GuiWidget() =default
Updated on 2022-10-19 at 22:22:04 +0000