Engine::Gui::GuiWidget

Module: An example game engine / Some gui related stuff and whatever

Some generic gui widget class.

#include <GuiWidget.hpp>

Public Slots

Name
void mySlot(QObject * object, int a, bool b)

Public Signals

Name
void mySignal(QObject * object, int a, bool b)

Public Functions

Name
GuiWidget(QObject * parent)
virtual ~GuiWidget() =default

Public Slots Documentation

slot mySlot

void mySlot(
    QObject * object,
    int a,
    bool b
)

Public Signals Documentation

signal mySignal

void mySignal(
    QObject * object,
    int a,
    bool b
)

Public Functions Documentation

function GuiWidget

explicit GuiWidget(
    QObject * parent
)

function ~GuiWidget

virtual ~GuiWidget() =default

Updated on 2021-10-12 at 20:07:08 +0000

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