src/Audio/AudioManager.hpp
Namespaces
| Name | 
|---|
| Engine This namespace contains all of the necessary engine components. | 
| Engine::Audio | 
Classes
| Name | |
|---|---|
| class | Engine::Audio::AudioManager An audio manager that accepts multiple Audio::AudioBuffer instances. | 
Source code
#pragma once
#include "AudioBuffer.hpp"
namespace Engine {
    namespace Audio {
        class AudioManager final {
          public:
            AudioManager(int numOfChannels = 128);
            ~AudioManager();
            void enque(const AudioBuffer& buffer);
        };
    } // namespace Audio
} // namespace Engine
Updated on 2022-10-19 at 22:22:05 +0000